Every piece of software a game master actually needs, sorted by the job it does.
Keeps entries, interactive maps and a shareable player wiki in one world, so an NPC your players met in session four stays one search away.
Self-hosted virtual tabletop with dynamic lighting, fog of war and a deep module ecosystem. Only the host needs a licence.
Browser-based, nothing to install, the shortest path to a first online session. Dynamic lighting and scripting sit behind paid tiers.
Stores campaign notes as plain Markdown on your own machine, with backlinks that turn a folder of notes into a navigable graph.
Open-source campaign wiki with around twenty entry types, maps, timelines and permissions, on a genuinely generous free tier.
Per-entry player sharing that works, in a tidy interface. Long-established rather than essential, and thin over what Obsidian or Notion already do.